High Elf





Racial Traits

+2 Dexterity, +2 Intelligence: High Elves are nimble, both in body and mind, but their form is frail.
Type: Humanoid(Elf)
Medium: High Elves are Medium creatures.
Normal Speed: High Elves have a base speed of 30 feet.
Low Light Vision: High Elves see twice as far in dim light.
Elven Immunities High Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Elven Magic: High Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, high elves receive a +2 racial bonus on Spellcraft skill checks made
to identify the properties of magic items.
Damage Resistance: High Elves have DR 5/Cold Iron.
Spell-Like Ability: High Elves can cast Daylight 1/Day.
Keen Senses: High Elves receive +2 racial bonus on Perception checks.
Weapon Familiarity: High Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
Languages: High Elves speak Common and Shadow Elven. Shadow Elves with high Intelligence scores can choose from the following: Celestial, Draconic, Dwarven, Elven, Gnoll, Gnome, Goblin, Orc, and Sylvan .


High Elf

A Time For Heroes berdman