A Time For Heroes
High Elf
Overview
Personality
Alignment
Religion
Racial Traits
+2 Dexterity, +2 Intelligence: High Elves are nimble, both in body and mind, but their form is frail. | |
Type: | Humanoid(Elf) |
Medium: | High Elves are Medium creatures. |
Normal Speed: | High Elves have a base speed of 30 feet. |
Low Light Vision: | High Elves see twice as far in dim light. |
Elven Immunities | High Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects. |
Elven Magic: | High Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, high elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items. |
Damage Resistance: | High Elves have DR 5/Cold Iron. |
Spell-Like Ability: | High Elves can cast Daylight 1/Day. |
Keen Senses: | High Elves receive +2 racial bonus on Perception checks. |
Weapon Familiarity: | High Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon. |
Languages: | High Elves speak Common and Shadow Elven. Shadow Elves with high Intelligence scores can choose from the following: Celestial, Draconic, Dwarven, Elven, Gnoll, Gnome, Goblin, Orc, and Sylvan . |
<<Races